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Job 50 Bonus Stats
6 7 5 4 7 0


When Satan Morocc re-emerged, some Monks abandoned their duty as loyal servants of God and chose to seclude themselves to further develop their physical prowess. They were looked down upon as "Power Mongers," but these Monks offered no excuses for their actions. In order to control their newfound power, they lost their humanity in the process. But they never forgot their roots and continue to use their power for righteous deeds calling themselves Suras also known as Gods of War.

Skill Tree

Skilltree sura.png

Skill Information

Icon Skill Description Levels Type
Gentle Touch-Cure.png Gentle Touch-Cure Cures abnormal status effects and heals target 5 Supportive
Gentle Touch-Convert.png Gentle Touch-Convert Increases the atk and aspd of target at the cost of defense 5 Supportive
Gentle Touch-Revitalize.png Gentle Touch-Revitalize Increases movement speed, aspd, HP, HP regen, and Vit of target 5 Supportive
Gentle Touch-Silence.png Gentle Touch-Silence Deal damage with a high chance of inflicting Silence. 5 Supportive
Gentle Touch-Energy Gain.png Gentle Touch-Energy Gain Gain a sprit sphere when attacking or when being attacked 5 Supportive
Power Absorb.png Power Absorb Absorb all spirit spheres in a 5x5 area and recover SP accordingly. 1 Supportive
Power Implantation.png Power Implantation Transfer all spirit spheres owned to a target. 1 Supportive
Lightning Walk.png Lightning Walk When targeted by a ranged or magic attack, blocks the damage and move instantly to the opponent's position by chance. Buff lasts 10~30 seconds or until activated once. 5 Supportive
Cursed Circle.png Cursed Circle Create an area where opponents cannot attack or move until the caster uses another skill, or after a certain duration. 5 Active
Crescent Elbow.png Crescent Elbow Automatically attempt to deal damage to an opponent when they use a melee attack for 30 seconds. 5 Offensive
Dragon Combo.png Dragon Combo Deal damage to the target, allowing Fallen Empire to be chained afterward. 10 Offensive
Earth Shaker.png Earth Shaker Deal damage to a 11x11 area, revealing and dealing additional damage to any hidden opponents. 5 Offensive
Fallen Empire.png Fallen Empire Deal large damage to an opponent, only usable after Dragon Combo. The target cannot move for 0.5~2.5 seconds. 5 Offensive
Hell Gate.png Hell Gate Consume up to 20% SP and 5 spirit spheres to deal large damage. Damage increases when used with lower HP. 10 Offensive
Lightning Ride.png Lightning Ride Use 1~5 spirit spheres to deal damage in an area. Damage increases with higher DEX or a Wind element weapon. 5 Offensive
Lion Howling.png Lion Howling Inflict Fear status to targets in a 7~15 cell radius, and remove buffs from Maestro or Wanderer songs. 5 Offensive
Knuckle Arrow.png Knuckle Arrow Consume 1 spirit sphere to attack a target from long distance, moving instantly to the target and knocking them back. Additional damage is dealt if the target hits an obstacle in the knockback. 5 Offensive
Rampage Blaster.png Rampage Blaster Consume all spirit spheres to deal damage in a 7x7 area, proportional to the amount of spheres used. 5 Offensive
Rising Dragon.png Rising Dragon Increases maximum spirit spheres, instantly summoning the maximum amount and entering Fury status. Also increases Max HP and SP. Lasts 30~165 seconds. 10 Offensive
Sky Blow.png Sky Blow Deal damage in an area, knocking back targets by 3 cells. AGI increases the damage. 5 Offensive
Tiger Cannon.png Tiger Cannon In Fury state, consume 2 spirit spheres and a percentage of own HP and SP, dealing damage and reducing SP of all targets in an area. Can be used after Fallen Empire, dealing additional damage. 10 Offensive
Windmill.png Windmill Deal damage in a 5x5 area around the caster, forcing players to sit or stun monsters for 1~4 seconds. 1 Offensive

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